Skip to main content

Fusion Training

Autodesk publishes a full self-paced training collection for Fusion covering everything from the basics to advanced workflows. That collection is huge, so this page picks out the lessons most relevant to what we actually build at UPrep. See the Autodesk software page for how to get access to Fusion itself. Design and Fabrication students should also see Fusion in This Class for files, units, and handoff.

Introduction to Fusion​

Autodesk's Introduction to Fusion curated series. Start here if you've never opened Fusion before — it covers the interface and the basics before you touch any modeling tools.

Get Started with Modeling​

Autodesk's Get Started with Modeling curated series. Follow this once you're comfortable with the interface — it walks through sketching and building your first 3D models.

Assemblies and Joints​

Once a project is more than one part, you need components that move (or stay put) relative to each other. Fusion's Joint tools define that motion. Autodesk's reference documentation is the place to start:

Exporting for the CNC, printers, and cutters​

Getting a design out of Fusion in the format a machine wants:

For which format goes to which machine, and the export mistakes that cost machine time, see Exporting Your Design.

Designing to Cut and Score Cardboard (2D → 3D)​

Sheet metal designs in Fusion are useful for anything you bend or score and then fold from flat into a 3D shape. The following are part of Autodesk's Sheet Metal with Fusion curated series. Designs can be cut by hand, with the Silhouette Cameos, or the laser cutter by exporting DXF files into the appropriate software.